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How do skills affect damage you can do

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i have made a skill script and im going to make a melee magic and ranged script but i want my skills to affect how much damage my attacks can do here is my skill script and i will probably add more skills like smithing along the way but here it is: var MeleeXP = 0; var MeleeLevel = 0; var MeleeLevelMultiplier = 1.5; var NeededMeleeXP = 100; var maxMeleeLevel = 99; var RangedXP = 0; var RangedLevel = 0; var RangedLevelMultiplier = 1.5; var NeededRangedXP = 100; var maxRangedLevel = 99; var MagicXP = 0; var MagicLevel = 0; var MagicLevelMultiplier = 1.5; var NeededMagicXP = 100; var maxMagicLevel = 99; function Update() { MeleeLevelStuff(); RangedLevelStuff(); MagicLevelStuff(); } function MeleeLevelStuff() { if(MeleeXP > NeededMeleeXP) { print ("You've Past Level" + MeleeLevel); MeleeLevel += (1); XP = 0; NeededMeleeXP = (NeededMeleeXP * MeleeLevelMultiplier); if(MeleeLevel > maxMeleeLevel) MeleeLevel = 99; if(MeleeLevel == 99); print ("You've Reached The Max Melee Level"); } } function RangedLevelStuff() { if(RangedXP > NeededRangedXP) { print ("You've Past Level" + RangedLevel); RangedLevel += (1); XP = 0; NeededRangedXP = (NeededRangedXP * RangedLevelMultiplier); if(RangedLevel > maxRangedLevel) RangedLevel = 99; if(RangedLevel == 99); print ("You've Reached The Max Ranged Level"); } } function MagicLevelStuff() { if(MagicXP > NeededMagicXP) { print ("You've Past Level" + MagicLevel); RangedLevel += (1); XP = 0; NeededMagicXP = (NeededMagicXP * MagicLevelMultiplier); if(MagicLevel > maxMagicLevel) MagicLevel = 99; if(MagicLevel == 99); print ("You've Reached The Max Magic Level"); } } function OnGUI() { GUI.Label (Rect (20, 45, 100, 20), "Range" ); GUI.Label (Rect (20, 60, 100, 20), RangedLevel + "/" + maxRangedLevel); GUI.Label (Rect (10, 5, 100, 20), "Strength" ); GUI.Label (Rect (20, 20, 100, 20), MeleeLevel + "/" + maxMeleeLevel); GUI.Label (Rect (20, 80, 100, 20), "Magic" ); GUI.Label (Rect (20, 95, 100, 20), MagicLevel + "/" + maxMagicLevel); } i dont know how to go along making it so the skills affect how much damage can be done please just help i would make my own melee script just show me how i would go along doing so thank you to anyone that helps

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