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Trigger and ennemy damage

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Hello, i want to make my player possibility to damage the ennemy and kill them so i make a script when ennemy touch player it hurt them. HERE IS THE TRIGGER FUNCTION: function OnTriggerEnter ( other : Collider ) { // trigger events for collider on foot print("Collision"); if ( other.tag == "Ennemy") { print("Ennemy Collision When attack"); //Get component for modify health Ennemy = other.GetComponent ( EnnemyAI ); //Define that ennemy near to player ColEnemy = true; } else { ColEnemy = false; } } AND HERE A SAMPLE OF DAMAGE (I USE ANOTHER WITH TOUCHPAD ECT... FOR ANDROID) function Update() { //DEBUG TEST //If ennemy near to player if(ColEnemy) { //Modify health var of the ennemy Ennemy.enHealth -= 50; print(" Perte vie" + Ennemy.enHealth); } }

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