Hello,
i want to make my player possibility to damage the ennemy and kill them so i make a script when ennemy touch player it hurt them.
HERE IS THE TRIGGER FUNCTION:
function OnTriggerEnter ( other : Collider )
{ // trigger events for collider on foot
print("Collision");
if ( other.tag == "Ennemy")
{
print("Ennemy Collision When attack");
//Get component for modify health
Ennemy = other.GetComponent ( EnnemyAI );
//Define that ennemy near to player
ColEnemy = true;
}
else
{
ColEnemy = false;
}
}
AND HERE A SAMPLE OF DAMAGE (I USE ANOTHER WITH TOUCHPAD ECT... FOR ANDROID)
function Update()
{
//DEBUG TEST
//If ennemy near to player
if(ColEnemy)
{
//Modify health var of the ennemy
Ennemy.enHealth -= 50;
print(" Perte vie" + Ennemy.enHealth);
}
}
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