Well I'm kinda new to Unity and i am trying to make a Melee combat system... I'm completely lost through.
I know i could make a reeeeaaaly simple melee combat system (get in range, press a button), but i would like something more... sophisticated. I mean, it would be awesome if the opponent would only take damage when the sword (or whatever) actually touched the opponent's collider.
Well, i hope you guys can help me!
P.S. Please don't just link me to the documentation or give a really vauge answer... Also, i prefer C# over Java, because I can understand C#, and I don't understand java.... at al....
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