Unity Melee Attack Problem / Atak problemi var yardım edin :(
https://www.youtube.com/watch?v=HqX1xpLvKhE
View ArticleFull Performance On Melee Combat
Hi, i know that there's a couple of threads around with the same issue .... but none of them reached the "best practice with full performance" .... I already profilled It and checked many melee systems...
View Articlerpg, skills and characters the structure, confused
hi everyone, i am trying to develop a rpg. i intend to use turn-base battle system similar to ffvii(or ffviii, ffix,etc) i have make classes : [System.Serializable] public class cSkillSet { public List...
View ArticleHow would i go about implementing a melee system in a 2.5d game
So what i have in this 2.5d game is a simple movement and jump script and i would like to try and implement a melee script that can attack both left and right smoothly and make it so that it does...
View ArticleMelee system error help!
Why wont this work i cant hit my enemy at all and theres no errors coming up put it wont hit the enemy when i click my mouse Script: #pragma strict var TheDammage : int = 50; var Distance : float; var...
View ArticleGet a game object's reference from collision?
I'm attempting to make a melee script for my player character, I have placed a trigger sphere collider in-front of the player, and was wondering if I could use this collider to get the reference of the...
View ArticleNeed help with my melee system and arrays
Hey guys, I'm still fairly new to programming and this problem has been giving me a major headache. Hopefully one of you guys can help me out. So I currently have a melee system working (using this...
View ArticleDirectional melee system
Hi guys, I have a rather simple question. Is it possible to make a directional melee system in unity by "cutting" the screen in 4 pieces so that you can detect in which part your mouse is and through...
View ArticlePlayer Attack Script. I Need Help!
I have created a player attack script in C#: public class PlayerAttack : MonoBehaviour { public GameObject target; public float attackTimer; public float coolDown; // Use this for initialization void...
View ArticleHitting Multiple Enemies
So i got this script to target tags with enemy in them. But the problem is it only hits one enemy till it dies then goes to the next enemy with the tag enemy in it. How do i make it so that i can hit...
View ArticleBest way to detect sword hit
Hi! I've been working on a fp/tp action rpg for a while now. The problem is the melee combat, the weapon is not working correctly, I'm having issues with Timing and Hit detection. what is the best way...
View ArticleHow to stop my sword from hitting myself
I am trying to get my player to swing his sword and hit other players in a network game. Currently my sword during idle and swinging animations collides with my character and begins to take away his...
View ArticleOnTriggerStay2D only detecting trigger collisions while moving
My game has two players who spawn in facing each other when the game launches, and each player has a child object with the collision box set up to be where the sword is in the swing sprite and with "Is...
View ArticleHow do I make my melee script do damage.
I have a melee script but I don't know how to make it do damage to either an ai or a player here is the script so far it is in js. var target : Transform; function Update () { var dist : float =...
View Articlepicking up and using animated items/weapons.
hello everbody, i am making a zombie survival game but with only melee attacks with stuff you find lying around in the environment. what i want is as follows: 1) so when i walk upto an object a tag...
View ArticleHow can I attach a colldier that moves with the enemies sword in an attack...
This is the current code I have on all of my enemies, it checks to see if the character is within range, and then it plays the attack animation and removes health from the player. I want to have it set...
View ArticleCombat and melee techniques
I've been researching melee and combat techniques and tutorials but so far I can't really wrap my head around it. I don't mean the hack and slash style combat but more 3rd person combat. I figured it'd...
View ArticleWeapon attack
I have some 2d sprites for a 3d fps((Old school style game)). I am looking to allow the player to hold click, and swing the mouse to swing the weapon like so: https://www.youtube.com/watch?v=dcL9BGgDLak
View ArticleMelee Area Attack - Object reference not set to an instance of an object
Hello everyone. I'm trying to set up a combat system, but I've got stuck with a weird error. using UnityEngine; using System.Collections; public class PlayerAttack : MonoBehaviour { public float...
View ArticleMeasuring time between hits to apply COMBO ATTACK animations
![alt text][1] [1]: /storage/temp/60906-20151230-152648.png Hi. My simple game project is about running and breaking walls. I have PlayerCtrl script that manages player animations and WallCtrl script...
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